- The Famed Infy
- Posts : 27
Join date : 2018-05-21
Samuel's Demon Form
Fri Jun 22, 2018 12:26 am
Demon Form Name: Cyclamen
Arcana: Empress
True Form Appearance: When drawing on demonic power, Samuel's skeleton shifts from bone to white marble, and his hair becomes actual strands of steel and mineral.
Form Background: No applicable background.
Strengths: Earth, Ice
Weaknesses: Elec, Dark
Passive Boosts: 15% boost to Healing skills.
Demon Skill List:
Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
Skill 2: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2
Skill 3: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next attack to hit them will do 50% extra damage and wake them up). | 17% HP | Tier 2
Skill 4:Invigorate 2 | Recovers 5 SP on each user turn | Passive | Tier 2 (Unlocked once defeating 15 enemies; Must be Tier 2 or below)
Skill 5:Samarecarm | Revives one fallen ally with full HP. | 40 SP | Tier 3 (Defeat at least 10 enemies using your Corrupted state or used your Demons Skills 35 times in PvS combat; Must be Tier 3 or lower)
Skill 6:Mind Charge | The next Fire, Ice, Electrical, Wind, Earth, or Almighty magic attack will be 2.5 times greater in power. | 15 SP | Tier 3 (Unlocked once you corrupted three times in one combat or using your Demons Skills and additional 35 times in PvS combat; Must be Tier 3 or lower)
Skill 7:Salvation | Recovers all HP to all allies and removes all status ailments from all allies. | 60 SP | Tier 4 (Unlocked once you have participated in the hunt of at least 5 Aspects or using your Demon Skills and additional 45 times in PvS combat; Must be a Tier 4 Skill or Lower)
Skill 8:Vorpal Blade | Inflicts a massive amount of Slash damage to all enemies. | 25% HP | Tier 4 (Unlocked after glimpsing the source of your corruption, and knowing it’s name; Must be a Tier 4 Skill or Lower: Unlocks the skill: ???)
Special Ability:
Ability Name: Corrupt
Appearance while in Corrupt: While Corrupt, Samuel's features develop into something more lifelike, bones covering in dirt and debris and filling until he seems to have flesh again, made from damp and sodden ground. A golden mask with emerald eyes sits in place of the face, nothing but a smooth, featureless face with empty sockets beneath it.
Description: A strange force pulls at those with demonic blood in Junction. Tainting their minds and forcing them to be drawn below. This corrupting force, however, is not without it perks. Demons may, momentarily, allow their forms to corrupt and twist in accordance with this force. When Corrupted, a demon’s attack skills OR healing skills all become one tier higher, and their PPstr and PMstr are reduced by 30% then added together, all attack skills then pull from this one combined stat. This form lasts for three turns, and afterwards the demon will suffer from a random status effect for the duration of combat, this ailment cannot be cured untill combat ends. This form CAN be used multiple times during combat, however each time it is used the number of incurable ailments double.
Soul Skill Name: Dirtnap
Persona Name: [The name should match one of your Personas]
Tier: Tier 1
Cost: Passive
Type of Damage: Ailment
Description: 10% (20% with single target skills) chance of inflicting an Earth based ailment with each Earth based attack executed. Not effective against opponents that are strong/block/ etc Tera. Places afflicted targets into a sleeping state for 3 turns - they heal 5% of their HP and SP each turn, but take 50% more damage from the next attack they receive. After being hit, the target wakes up, ending the effect. | Passive | Tier 1
Arcana: Empress
True Form Appearance: When drawing on demonic power, Samuel's skeleton shifts from bone to white marble, and his hair becomes actual strands of steel and mineral.
Form Background: No applicable background.
Strengths: Earth, Ice
Weaknesses: Elec, Dark
Passive Boosts: 15% boost to Healing skills.
Demon Skill List:
Skill 1: Invigorate 1 | Recovers 3 SP on each user turn | Passive | Tier 1
Skill 2: Mediarama | Recovers a moderate amount of HP (40%) to all allies. | 16 SP | Tier 2
Skill 3: Dream Needle | Inflicts moderate Gun damage to one foe with a 25% chance to cause the opponent to fall asleep. (They will recover 5% HP/SP for three turns, but they cannot act and the next attack to hit them will do 50% extra damage and wake them up). | 17% HP | Tier 2
Skill 4:
Skill 5:
Skill 6:
Skill 7:
Skill 8:
Special Ability:
Ability Name: Corrupt
Appearance while in Corrupt: While Corrupt, Samuel's features develop into something more lifelike, bones covering in dirt and debris and filling until he seems to have flesh again, made from damp and sodden ground. A golden mask with emerald eyes sits in place of the face, nothing but a smooth, featureless face with empty sockets beneath it.
Description: A strange force pulls at those with demonic blood in Junction. Tainting their minds and forcing them to be drawn below. This corrupting force, however, is not without it perks. Demons may, momentarily, allow their forms to corrupt and twist in accordance with this force. When Corrupted, a demon’s attack skills OR healing skills all become one tier higher, and their PPstr and PMstr are reduced by 30% then added together, all attack skills then pull from this one combined stat. This form lasts for three turns, and afterwards the demon will suffer from a random status effect for the duration of combat, this ailment cannot be cured untill combat ends. This form CAN be used multiple times during combat, however each time it is used the number of incurable ailments double.
Soul Skill Name: Dirtnap
Persona Name: [The name should match one of your Personas]
Tier: Tier 1
Cost: Passive
Type of Damage: Ailment
Description: 10% (20% with single target skills) chance of inflicting an Earth based ailment with each Earth based attack executed. Not effective against opponents that are strong/block/ etc Tera. Places afflicted targets into a sleeping state for 3 turns - they heal 5% of their HP and SP each turn, but take 50% more damage from the next attack they receive. After being hit, the target wakes up, ending the effect. | Passive | Tier 1
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